A place of swords and sorcery, almost forgotten by the gods. Divine magic struggles to survive, while martial and arcane powers flourish.
The continent of Myrrh, in the world of Gahijo, was torn apart many thousands of years ago by the magic used in a horrendous war between the races. The magic residue has turned the middle section of the continent into virutally unliveable land (one part is dense jungle, known as the Wilds; one part is a desert wasteland).
The campaign is set on the eastern side of this continent, neighbour to the Wilds.